Course details
Code
CS-593
Name
Digital Economy
Program
Postgraduate
Area
Information Systems and Human-Computer Interaction
Description
This course involves an introduction of Service Science. It integrates with game theory and economics, aiming to understand and improve service systems. Emphases are on new economy and how socioeconomic principles apply in emerging business models including networked enterprises and e-marketplaces.
Part I: Service Science
• Introduction
– Understanding of the basic concepts of Service Science
• Basics of Network Economics
– Understanding of the differences of New Economy and the traditional business models
– Supply Chains
– Design and analysis of service systems
• Implementation of service systems using simulation tools
– Vensim
Part II: Mathematical Tools
• Firms - Basics of Industrial Organization
– Application of economic models in service systems
• Networks
– Strategic Behaviour
– Basics of Game theory
– Markets and strategic interaction in Networks
– Auctions
ECTS
6
Prerequisites
Has no prerequisites
Course email
hy593 AT csd DOT uoc DOT grShow email