The course starts with a quick introduction to information systems analysis and design explaining why analysis and design are important in the development of computerized systems and introduces fundamental concepts such as those of systems theory organizations. It then presents and discusses the stages of information system development, using basic principles from software engineering. Students are also exposed to techniques for gathering and organizing information about an organization and how to transform this into a feasibility study. It then concentrates on the activities of systems analysis and the basic notation of the Unified Modeling Language (UML). It introduces use cases, class diagrams, sequence diagrams, collaboration diagrams, activity diagrams, and state-chart diagrams. The phase after requirements analysis is system design. This part covers the transition to design, the distinction between system design and object design, system architecture, design patterns and the design of user interfaces and data storage. Throughout the course focus is given on the use of CASE tools as aids for systems analysis and design, and in particular the use of the standardized modelling language, UML. This is a pragmatic course. The techniques taught are by-and-large heuristics that have been shown to improve the quality of an information system, and reduce the time it takes to complete it. Because of its pragmatic nature, the course concentrates on apprenticeship techniques where students work in groups on an actual information system problem.
Learning Οutcomes:
Having attended and succeeded in the course, the student is able to:
Knowledge: understand the role of information systems analysis and design. Understanding: have an understanding of techniques that can increase the flexibility of a design and other principles of good design Application: be familiar with collecting and organizing information for an organization, know how to write a feasibility study for an information system and be able to specify the functional and non-functional requirements of a system and how to use it with Use Cases. Analysis: be able to model the various aspects of a system (structure, behavior, interaction, states, integrity constraints, architecture, etc.). Synthesis: to be able to design the architecture of an information system and software architecture, to be able to model richer descriptions of a design using UML diagrams (class, state, interaction diagrams) and to be able to design the Database and User Interface of an information system Evaluation: to evaluate the advantages and disadvantages of existing information systems, in order to propose improvements.
Student Performance Evaluation:
Specific details on grading can be found on the course’ s website
The courses of the Computer Science Department are designated with the letters "CS" followed by three decimal digits. The first digit denotes the year of study during which students are expected to enroll in the course; the second digit denotes the area of computer science to which the course belongs.
First Digit
Advised Year of Enrollment
1,2,3,4
First, Second, Third and Fourth year
5,6
Graduate courses
7,8,9
Specialized topics
Second Digit
Computer Science Area
0
Introductory - General
1
Background (Mathematics, Physics)
2
Hardware Systems
3
Networks and Telecommunication
4,5
Software Systems
6
Information Systems
7
Computer Vision and Robotics
8
Algorithms and Theory of Computation
9
Special Projects
The following pages contain tables (one for each course category) summarizing courses offered by the undergraduate studies program of the Computer Science Department at the University of Crete. Courses with code-names beginning with "MATH" or "PHYS" are taught by the Mathematics Department and Physics Department respectively at the University of Crete.