Human-Computer Interaction (HCI) is a multidisciplinary field that deals with the analysis, design, implementation and evaluation of the interfaces of computer-based systems, applications and services that the user is able to interact with, along with the issues that pertain to this interaction.
The main aims of the course are to:
Introduce the basic concepts and analyze the issues that are involved in the Human-Computer Interaction process
Highlight the benefits of a systematic and holistic approach for the design of interactive systems through the User-Centered design approach
Provide both theoretical knowledge and practical experience
The course syllabus (updated on a yearly basis) indicatively includes topics the following topics:
Overview of the HCI field.
Design and development of interactive systems: The User-Centred Design (UCD).
Requirements Engineering.
User interface design.
Information Visualization.
Prototyping.
Interfaces for the World Wide web.
Interfaces for mobile devices.
Usability Evaluation.
Expert-based Evaluation – Heuristics.
User-based Testing.
User Experience Design.
New trends and approaches in HCI.
Learning Outcomes
After successful completion of the course, students are expected to have:
understood the key concepts, methods and techniques and be able to address issues related to of human - computer interaction
appreciated the necessity of rigorous analysis, design, implementation and evaluation of the User Interface of interactive applications, following a systematic and holistic approach that takes into consideration the objectives of the application under-development, as well as the needs, skills and preferences of the target user (group)
acquired the necessary theoretical and technological know-how, as well as hands-on experience on requirements elicitation, design of prototypes, development and evaluation of user interfaces
learned the basic design principles of interactive applications for the web and mobile devices
obtained an overview of the HCI field.
Student Performance Evaluation
Details about grading are provided on the course webpages.
The courses of the Computer Science Department are designated with the letters "CS" followed by three decimal digits. The first digit denotes the year of study during which students are expected to enroll in the course; the second digit denotes the area of computer science to which the course belongs.
First Digit
Advised Year of Enrollment
1,2,3,4
First, Second, Third and Fourth year
5,6
Graduate courses
7,8,9
Specialized topics
Second Digit
Computer Science Area
0
Introductory - General
1
Background (Mathematics, Physics)
2
Hardware Systems
3
Networks and Telecommunication
4,5
Software Systems
6
Information Systems
7
Computer Vision and Robotics
8
Algorithms and Theory of Computation
9
Special Projects
The following pages contain tables (one for each course category) summarizing courses offered by the undergraduate studies program of the Computer Science Department at the University of Crete. Courses with code-names beginning with "MATH" or "PHYS" are taught by the Mathematics Department and Physics Department respectively at the University of Crete.