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Σχεδιασμός και Ανάπτυξη Εκπαιδευτικού Λογισμικού



Βιβλιογραφία

(Συμπληρωματική Μελέτη | Γενική Βιβλιογραφία)

Απαραίτητη βιβλιογραφία
  1. Boyle, T. (1997). Design for Multimedia Learning. Prentice Hall
  2. Druin, A. & Solomon, C. (1996). Design Multimedia Environments for children. John Wiley & Sons
  3. Korolenko, M. (1997). Writing for Multimedia. A Guide and Sourcebook for the Digital Writer. Integrated Multimedia Group
  4. Squires, D. & McDougall, A. (1994). Choosing and Using Educational Software. A Teachers' Guide.
  5. Κόμης, Β. (1996). Σημειώσεις για το ΗΥ302 "Διδακτική της Πληροφορικής", Τμήμα Επιστήμης Υπολογιστών, Πανεπιστήμιο Κρήτης, http://www.csd.uch.gr/~hy302/
  6. Κόμης, Β. (1996). Σημειώσεις για το ΗΥ302Ε "Σχεδιασμός, Ανάπτυξη και Αξιολόγηση Εκπαιδευτικού Λογισμικού", Τμήμα Επιστήμης Υπολογιστών, Πανεπιστήμιο Κρήτης (προς έκδοση)
  7. Ράπτης, Α. & Ράπτη Α. (1997). Η Πληροφορική και Εκπαίδευση. Συνολική Προσέγγιση, ΣΥΜΕΩΝ
 

(Απαραίτητη βιβλιογραφία | Γενική Βιβλιογραφία)

Συμπληρωματική Μελέτη

Vosniadou, S. & all. (Eds). (1996). International Perspectives on the Design of Technology Supported Learning Environments. Lawrence Erlbaum Associates

McGraw, K. (1992). Designing and Evaluating User Interfaces for Knowledge-Based Systems. Ellis Horwood

 

(Απαραίτητη βιβλιογραφία | Συμπληρωματική Μελέτη)

Γενική Βιβλιογραφία

Adam, J. (1993). Interactive Multimedia. IEEE Spectrum. page 22-38. March.

Bagdonis, A.S., & Salisbury, D.F. (1994). Development and validation of models in instructional design. Educational Technology, 34(4), 26-32.

Barfield L., The User Interface, Concepts & Design, 1993, Addison-Welsey

Barrett E., Sociomedia: Multimedia, Hypermedia and Social Construction of Knowledge, 1992, MIT Press

Caillot M. (eds), Electricity and Electronics with Advanced Educational Technology, Nato ASI Series, vol. 115, Spinger Verlag, 1993

Chiou, G. (1993). Some potential areas of research and development in the space of computer-based learning. Educational Technology, 33(8), 19-23.

Clark, R. (1994). Media Will Never Influence Learning. ETR&D, Vol. 42 (2). pages 21-29.

Cooper, P.A. (1993). Paradigm shifts in designed instruction: From behaviorism to cognitivism to constructivism. Educational Technology, 33(5), 12-19.

Duchastel, P. (1994). Learning environment design. Journal of Educational Technology Systems, 22(3), 225-233.

Duffy, T. & Jonassen, D. (1991). Constructivism: New implications for instructional technology?, Educational Technology, May 1991, 7-12.

Duffy, T.M., & Jonassen, D.H. (1992). Constructivism and the technology of instruction. Hillsdale, NJ: Lawrence Erlbaum Publishers, Associates.

Edwards, L. (1995). “Microworlds as Representations.” Proceedings of the 2nd International NATO Symposium on Advanced Technology

Gentner & A. L. Stevens (Eds.), Mental Models. Hillsdale N. J. : Lawrence Erlbaum, 1983

Griest, G. (1993). You Say You Want a Revolution: Constructivism, Technology, and Language Arts. The Computing Teacher. pages 8-11. April.

Grimes, J. & Potel, M. (1991). What Is Multimedia? IEEE Computer Graphics and Applications. pages 49-52. January.

Guin P., Nicaud J.-F., Py P., Environements interactifs d'apprentissage avec ordinateur, tome 2, Eyrolles, Paris, 1995

Hannum, W. (1986). techniques for creating computer-based instructional text: Programming languages, authoring languages and authoring systems. Educational Psychologist, 21(4), 293-314.

Harel, I., and Papert, S. (1990). “Software Design as a Learning Environment.” Interactive Learning Environments, vol. 1, no. 1, pp. 1-32.

Harel. I & Papert, S. (Eds.) (1990). Constructionism, Ablex Publishing

Heller, R. (1991). Evaluating Software: A Review of the Options. Computers Education, vol. 17 (4). pages 285-291.

Heller, R. (1991). Evaluating Software: A Review of the Options. Computers Education, vol. 17 (4). pages 285-291.

Jonassen, D., Campbell, J., & Davidson, M. (1994). Learinign with Media: Restructuring the Debate. ETR&D. Vol. 42 (2). pages 31-39.

Jonassen, D.H. (1988). Instructional designs for microcomputer courseware. Hillsdale, NJ: Lawrence Erlbaum Publishers, Associates.

Jonassen, D.H. (1994). Thinking technology: Toward a constructivistic design model. Educational Technology, 34(4), 34-37.

Kearsley, G. (1987). Artificial intelligence and instruction: Implications and methods. Reading, MA: Addison Wesley Publishing Company.

Kinnaman, D. (1990). What The Future Holds. Technology & Learning. pages 43-49. September.

Kosslyn, S. M. (Ed.), Tutorials in Learning and Memory. San Francisco: Freeman Press, 1984

Kozma, R. (1991). Learning With Media. Review of Educational Research, Vol. 61 (2). pages 179-211. Summer.

Lajoie & S.J. Derry (Eds.), Computers as cognitve tools, Hillsdale, NJ: Lawrence Erlbaum Publishers, Associates, 1993.

Lanzing, J.W.A., & Stanchev, I. (1994). Visual aspects of courseware engineering. Journal of Computer-Assisted Learning, 10, 69-80.

Laurel, B. (Ed.) (1990). The Art of Human Interface Design. Addison Wesley.

Mandinach, E.B., & Cline, H.F. (1994). Classroom dynamics: Implementing a technology-based learning environment. Hillsdale, NJ: Lawrence Erlbaum Publishers, Associates.

Maybury M. (Eds.), Intelligent Multimedia Interfaces, 1993, MIT Press

Merrill, M.D., Li, Z., & Jones, M.K (1990). ID2 and constructivistic theory. Educational Technology, 30(12), 52-55.

Moll, L.C. (1990). Vygotsky and education: Instructional implications and applications of sociohistorical psychology. Cambridge, MA: Cambridge University Press.

Nielsen, J. (1990). Traditional Dialogue Design Applied to Modern User Interfaces. Communication of the ACM, vol. 33 (10). pages 109-118. October.

Norman, D. (1993). Toward Human-Centered Design. Technology Review. pages 47- 52.

Norman, D. A. (1988). The Psychology of Everyday Things. Basic Books.

Oblinger, D. (1992). Teaching and Learning with Computers. The Institute for Academic Technology, Chapel Hill, NC.

Oblinger, D. (1992). Teaching and Learning with Computers. The Institute for Academic Technology, Chapel Hill, NC.

Ohlsson, S. (1994). Impact of cognitve theory on the practice of courseware authoring. Journal of Computer-Assisted Learning, 9, 194-221.

Papert, S. (1992). The Children's Machine: Rethinking Schools in the Age of the Computer. Basic Books.

Pea, R. (1991). Learning Through Multimedia. IEEE Computer Graphics and Applications. pages 58-66. July.

Pearlman, B. (1994). Designing Groupware. ISTE Update, vol. 6 (5). pages 1-2. February.

Perelman, L. (1992). School is Out.

Perkins, D. & Salomon, G. (1989). Are Cognitive Skills Context-Bound? Educational Researcher.

Perkins, D. (1991). “Technology Meets Constructivism: Do They Make a Marriage?” Educational Technology, May 1991.

Pirolli, P.L., & Greeno, J.G. (1988). The problem space of instructional design. In J. Psotka, L.D. Massey, Mutter, S.A., & Brown, J.S. (Eds.), Intelligent tutoring systems: Lessons learnerd (pp. 181-201). Hillsdale, NJ: Lawrence Erlbaum Publishers, Associates.

Price, R.Y. (1991). Computer-aided instruction: A guide for authors. Pacific Grove, CA: Brooks/Cole Publishing Company.

Rabinowitz, M. (1993). Cognitive science foundations of instruction. Hillsdale, NJ: Erlbaum.

Rada P., Interactive Media, Spinger Verglag, 1995

Reimann P., Spada H., (Eds) Learning in Humans and Machines, Towards an interdisciplinary Learning Science, PERGAMON, 1995

Rettig, M. (1994). Prototyping for Tiny Fingers. Communications of the ACM, vol. 37 (4). pages 21-27. April.

Rheingold H., Virtual Community, Addison Wesley, 1993.

Robert F. Tinker (eds), Microcomputer - Based Labs: Educational Research and Standards, Nato ASI Series, vol. 156, Spinger Verlag, 1996

Ryaer, J. ( ). Integrating Cognitive Task Analysis into Instructional Systems Develoment. ETR&D, vol. 41 (2), pp. 75-96.

Schuler, D., & Namioka, A. (1993). Participatory design: Principles and practices. Hillsdale, NJ: Lawrence Erlbaum Publishers, Associates.

Solomon, C. (1986). Computer Environments for Children. MIT Press

Taylor, J C. (1994). Novex analysis: A cognitve science approach to instructional design. Edcuational Technology, 34(5), 5-13.

Tiberghien A., Mandl H., Intelligent Learning Environments and Knowledge Acquisition in Physics, Nato ASI Series, vol. 86, Spinger Verlag, 1992

Tripp, S.D., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. Educational Technology Research & Development, 38(1), 31-44.

Venezky, R., & Osin, L. (1991). The intelligent design of computer-assisted instruction. NY: Longman.

Waterworth J., Multimedia Interaction With Computers, Human factors issues, Ellis Horwood Limited, 1992

West, C.K, Farmer, J.A., & Wolff, P.M. (1991). Instructional design: Implications from cognitve science. Englewood Cliffs, NJ: Prentice Hall.

Wong, S. (1993). Quick prototyping of educational software: An object-oriented approach Journal of Educational Technology Systems, 22(2), 155-172.

Young, M.(1993). Instructional design for situated learning. Eductional Technology Research & Development, 41(1), 43-58.